I’m a senior product leader with 15 years of experience empowering teams to discover products that solve problems for people, deliver impactful solutions that grow businesses, and cultivate collaborative environments where people can do their life’s best work.

Experience

Lead Product Manager @ Meta Quest

May 2019 - Present

Leading product strategy and execution of the software platform powering Meta Quest system experiences.

Areas of responsibility include driving clarity of long-term platform vision, developing strategic frameworks for teams to execute within, and building collaboration capacity between teams, partners, and stakeholders.

Founder & CEO @ Block Party

July 2018 - May 2019

Founded and bootstrapped an independent game development and publishing company focused on created connected games for the web and mobile devices.

Led product development, marketing and administration with a distributed, cross-functional team, resulting in aligned execution on a shared vision and strategy.

Launched Blitz of Blocks in January 2019 on the Web, iOS, and Android, engaging ~10,000 users in the first month of service.

Leveraged sentiment and usage data analysis to drive further development and grow engagement.

Senior Development Manager / Esports Events Product Lead @ Riot Games

February 2014 - May 2018

Led alignment on vision, strategy, and roadmap of League of Legends esports events across product teams, stakeholders and partners.

Drove definition and execution of end-to-end event experiences (including promotions, live experiences, and broadcasts), ensuring events resonated with fans and supported strategic objectives.

Managed product / project management team members and mentored upcoming talent throughout the organization, resulting in improved effectiveness and impact of production over time.

Delivered consistent growth in key results including viewership, fan sentiment, and operational efficiency.

Founder & CEO @ Omega Entertainment

September 2012 - February 2014